![]() The first canary is situated to the right of the isolation cell. Just under the control room, you’ll discover a picture. The Gym 7 collectibles – 2 diaries, 1 inhabitant, 2 canaries, 1 picture, and 1 piece of blood quartz.The first diary and the inhabitant are in the top right isolation cell. Above, in room 802, you’ll find the canary. ![]() In the office, you can locate the blood quartz, but you’ll need to freeze. Upstairs, in the second-floor art storage room, a diary can be found.There’s a space underneath the Art Center’s elevator where a diary and an inhabitant can be found. First, you will come across a picture in the warehouse located on the first floor. In all, you can find 2 diaries, 1 inhabitant, 1 canary, 1 picture, and 1 piece of blood quartz here.The mask on the top left room is needed for the key in the office. The Arts Center is teeming with a variety of collectibles. Lastly, the office holds the blood quartz, which is all the collectibles for the auditorium area. Up the right staircase, at the top, there’s a room housing a canary.Returning to the first floor, another diary can be found in the room on the right. Moving further, there’s a picture located by the left stairs of the auditorium itself. The Auditorium is home to 6 collectibles: 2 diaries, 1 inhabitant, 1 canary, 1 picture, and 1 piece of blood quartz.You can find a diary and an inhabitant in the left room on the first floor. You can find the blood quartz hidden behind the counter on the Arcade’s second floor. The only collectible to find in the Arcade is a single piece of blood quartz. Lastly, a piece of blood quartz can be found through vents near the restroom. Diaries in room 210 and inside a locker in room 208. The Canary can be found in the Boiler roomOutside room 206, to the right, there’s another diary. Another room, located beneath the audiovisual area, contains a diary and some inhabitants, but a fire extinguisher is needed to access this area. You’ll find a picture outside classroom 211.A diary can be found right outside room 212. Moving to the second floor, there’s a key in room 206. ![]() Then head on to the infirmary which is quite a treasure trove, housing a diary, a piece of blood quartz, and an inhabitant.Then in classroom 105, you will find another diary and a picture at the exit of classroom 104. Next, in room 102, there’s a piece of blood quartz, but a flashlight will be required to find it. Here you have a total of 18 collectibles: 9 diaries, 3 pieces of blood quartz, 3 inhabitants, 1 canary, and 2 pictures.You will find the Hallway Key on a pinboard in the teacher’s lounge.Then you can find the first diary in the initial room of the building. The first location you will be exploring is the Main Building of the school. Also Read: OXENFREE II: Lost Signals Walkthrough (All Endings & Achievements) Main Building This place is full of real versions of her worst fears and bad memories. She then takes a cable car back home only to find a different, scary version of her town. The main story starts after some bullies chase Sally, and she ends up lost. ![]() To help you get through the game, here is the complete walkthrough with all puzzle solutions, collectibles, and the 3 possible endings.The game is set in an old mining town in Maine where you play the main character, Sally – a young girl from Bethelwood, whose life gets tougher when her cousin, Emily, goes missing. GYLT is a story-based horror/action-adventure game where you solve puzzles and use a lot of stealth and hiding.
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